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Unreal Engine SDK

Unreal Engine Plugins​

StrikerVR provides Mavrik-Pro plugins for the following Unreal Engine versions:

Demo projects coming soon.

All plugins are compatible with StrikerLink 0.8.0 and up, as well as Mavrik-Pro firmware 1.1.

Blaster Assets​

Download Unreal Engine blaster assets: click here.

The following assets are included:

  • Mavrik - Classic
  • Mavrik - Ballzooka
  • Mavrik - Crossbeaux

Integration​

StrikerVR Subsystem​

StrikerVRSubsystem is a game-instance subsystem. Add the GetStrikerVRSubsystem node. This should be the target of any SendHapticLibrary functions.

UE 4.27 example use of StrikerVRSubsystem with SendHapticLibrary.

UE 4.27 example use of StrikerVRSubsystem with SendHapticLibrary.

UE 5.3 example use of StrikerVRSubsystem with SendHapticLibrary.

UE 5.3 example use of Input Actions with StrikerVRSubsystem with SendHapticLibrary as seen in the UE 5.3 sample project.

Play Haptic​

UE 4.27 example use of StrikerDevice with PlayHaptic.

UE 4.27 example use of StrikerDevice with PlayHaptic.

Device Index should always be set to zero unless you have a specific multi-device need like a multiplayer screen-shooter.

For additional assistance, please join the StrikerVR Discord or email Support@StrikerVR.com.